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  Nightfire PC Walkthrough Mission Three  


mods, maps, skins, gadgets and other miscellaneous.



Misson 3: Univited Guests
UNINVITED GUESTS (3)

James Bond 007, Nightfire Mission 3 (Uninvited Guests) Walkthrough synopsis:


Alexander Mayhew, Drake's trusted partner turned informant, has requested your protection 007 at his countryside estate, outside Tokyo. Mayhew is in possession of extremely sensitive files that cannot fall into the hands of Drake, or those of his Yakuza thugs. Be sure that Mayhew's employees remain unharmed, then secure the files and escape with Mayhew....


     
 
  Section 1  


No time for messing around, it's a quick start. Shoot the approaching geyser (you might like the gun that he leaves to you in his will), then follow and protect Mayhew. 'Rich' points out that there's a Bond secret , padlocked chest through the door to your right as you face the double glass doors. It's easy to lose your bearings in this level and there's more to explore than I will cover, but hey, we just want to get to the next level.

In the first patio area, you can only take the one door to your left (sometimes you need to wait for the baddie to open it from the other side). Then hang a right and follow Mayhew through the next door. Turn right after the door, accidentally kill the approaching guards and make a mental note of the double doors to the front driveway on your left.

...Mayhew updates your objectives whilst presenting you with a marble that he insists is a key.
In the next room kill all the guards including those on the upper balcony. When safe to do so, Mayhew approaches a picture frame on the wall and opens a secret door to his bunker. You get a cut scene for your efforts and Mayhew updates your objectives whilst presenting you with a marble that he insists is a key.

  Section 2  


Apart from the ammo boosts, there are two exits from Mayhew's bunker. You can go back the way you came or explore the bunker for a ladder leading to a switch to open a manhole exit. The order in which you tackle the mission is up to you, but the majority of your work can be found by going back the way you came. Open the manhole lever (this is important), but return via the secret door lever to section 1.

Go through the far door you originally came through, past the double doors to the outside driveway and continue to the door in front of you.

  Section 3  


Relieve some tension again with another gunfight. If you have no pressing engagements, go up the stairs in the room to your right, shoot the guard and use your laser watch on a chest inside the wardrobe for extra goodies (including a 'Rich' Bond secret).

After loading this section and clearing the way, proceed straight ahead and through the door on your left at the end of the corridor. I know you'll be fascinated by your new weapon, but I found the basic handgun to be most effective at this time.

At least three guards need to be read their rights at the other side of this door. One of them is kind enough to give you his shotgun. There's a Kevlar vest in the first bedroom on the left if you need it. The next alcove on your left houses two guards holding a servant hostage. Surprise these guards and kill them in order to free the hostage in the 'Servant Quarters'. Ignore the two empty bedrooms on your left and proceed ahead through the door to destroy Mayhew's computer and the guard. When you continue through the next door, you need to take out another two guards without shooting their hostage. If successful, you have rescued the 'Library' hostage. Once this is done, you should clean up the library and insist that all baddies kiss your feet. If you wish for a 'Rich' Bond secret you need to look around for a secret door.

As you entered the library on the ground floor, there is a corridor in the far right corner. Use it, and go past the double doors on your left that lead to another patio. Enter the next room and make use of your weapons. Bend it like Beckham round to your right and Mayhew's bedroom is through the next partition.

Active the silver dragon to open Mayhew's safe, the code key is now yours. There's a Kevlar vest in his en-suite should you need it. Next it's another case of retracing your steps back through the bedroom, back through the lounge, but hang a right through the double doors to another patio area. Go through the only other door to the right.

  Section 4  


First of all, let's head to your right, round the corner and to your right again into the kitchen. Why? No reason at all, I was just making the point that you cannot always rely on walkthroughs. Go out of the kitchen and straight ahead into the central lounge area. There's just one door to your right, make use of it. Facing you is the door to the pavilion. Burst in, kill the baddie and thus rescue the 'Pavilion Hostage'. Whilst in this pavilion room, seize the opportunity to kill at least three guards patrolling the gardens through the windows. Smash a window and jump out of the pavilion into the garden area. If you have problems in the next section, make note of the 'washing line' that leads from the rock formation in this area back to the pavilion. As you entered the pavilion, head to the left corner of the garden to the wooden door.

  Section 5  

Kill the guards and hug the building to your left, it's the bathhouse. Enter the bathhouse and rescue the girl. Enjoy the short but flirtatious cut scene. You can earn yourself a bonus if you manage to jump onto the raised area in the bathhouse and open the padlocked chest behind the shampoo shelving (gaining a 'Rich' Bond secret). Now you have just the one hostage to rescue located in the front car park guarded by the double doors I mentioned earlier. There are different ways to reach this point, but we are going to go via Mayhew's bunker. So exit the bathhouse via the right hand door and step out into the garden. The manhole to Mayhew's bunker is dead ahead, behind the monument next to the lantern. If you find no way of descending, you must have forgotten to flick the manhole switch from inside Mayhew's bunker. If this is the case, you need to go back through the wooden garden gates, head to the rock formation, shoot the lanterns and clamber back to the pavilion avoiding the sparks but earning a 'Rich' Bond move. After that, make your war to the double doors leading to the front car park; you're on your own this time.

Back in Mayhew's bunker, laser the padlock on the equipment cupboard to get tooled up (rewarding yourself with a 'Rich' Bond secret), then proceed past Mayhew and back out via his secret 'picture' entrance.

Section Change

Don't go upstairs, take the only logical exit and lo and behold, you will find the double doors to the front car park on your right. This is where the final hostage is being held. Once you've killed her captors, familiarise yourself with the front car park as you are about to meet a James Bond equivalent of an end-of-level boss.

We are missing two 'Rich' Bond moves. If you are the kind of player who is willing to pay a bit more for those optional extras, then you could explore the upstairs area with a Sherlock Holmes magnifying glass.

Outside one of the upstairs rooms stands a cupboard with a lantern and a chest. You can climb up the lantern, onto the chest and jump/crouch/move/shuffle/squeeze through the window onto the roof. Finally, whilst on the rooftops, pay attention to the balcony near the library. It's grapplable, but can only be seen if you haven't entered the library already for some reason?

Retrace your steps as instructed and return to Mayhew via the secret 'picture' door.

Section Change

Go down the stairs and approach Mayhew.

Section Change

Watch the cut scene, gasp at the consequences, and prepare for a ninja fight. There's no tactics needed, just run and shoot. When you are successful, you can watch another cut scene and pack your essentials for Tokyo. I don't trust that 'oiseau' (French bird).


Game Walkthrough by Mr. Mike Smith. Thanks to 'Arsetound', 'Pregaming' and 'Gameguru' for the encouragement and help. Additional Bond moves and secrets are credited to 'Rich'.

Additional Updates by [OO9].

Revision 2.8


Go To Mission 2 | Go To Mission 4


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