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Nightfire PC Walkthrough Mission One |
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RENDEZVOUS (1)
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James Bond 007, Nightfire Mission 1 (Rendezvous) Walkthrough
synopsis:
The world is once again in need of your of your talents 007.
Phoenix International Corporation, run by the international green
industrialist Rafael Drake , has been entrusted with dismantling
the warheads throughout the world. These have been billed as
being philanthropic in nature, but we realise he has more sinister
motives. Intelligence implicates Drake in organising the theft
of secret component of the missile guidance hardware intended
for the U.S. Space Weapons Platform. Unfortunately Drake has
been very careful to keep his plans well hidden. This is where
you come in 007, Drake is throwing a gala event in his Austrian
castle and we have reason to believe that the party is a cover
for a secret meeting with his conspirators. I need you to leave
immediately for Austria. Infiltrate the party at the castle and
learn what you can.
Good Luck 007...
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There are a few ways to get into the castle. The straightforward
way is to drop on top of the truck as it passes underneath
the archway structure you parachute onto.
How rude of me, I'm forgetting introductions. Please meet 'Rich'
(a dedicated player from the Neoseeker forums). 'Rich' is your
guide to secrets and Bond moves and at this very point, 'Rich'
points out that jumping on top of the truck will award you
with a Bond
move (signified by the Bond choral blast)
Using the truck-top method, will take you all the way up to
the main entrance, you may need to kill some guards if you
are spotted. Ooh, before I forget, don't forget that you mustn't
forget that you will need to hit use/activate to open doors
in this game. Glad I didn't forget that.
If you miss the truck, just walk up to the castle with an unstealthy
Rambo-esque attitude and introduce bullets to anything that
gets in your way.
A more interesting approach is to sneak up the road to the
next archway and use your laser watch to burn the padlock on
the door.
There's a guard on the walkway above the arch but you can sneak
behind him, through the door, up the ladder and perform a monkey
climb across the washing line for a Bond
move. Then it's a case of working your way around the perimeter
of the castle. There's a tricky section where you need to edge
along with your back to the wall, and another section with
a patrolling spotlight. As the path ends, you'll get a message
from 'Q' announcing that you can grapple onto the metal hook
on the balcony above. You grapple using your mobile phone gadget
and it's wise to familiarise yourself with this technique for
later on in the game.
Now you simply need to find a switch to power the lock mechanism
to open a secure door leading further inside the castle. The
'Energy' switch you are looking for is found at the far end
of a small courtyard with a fountain. There's a small flight
of stairs to the door and a guard is visible through the window.
There's another lever
switch on an outside generator that knocks the power out
to the nearby spotlights. In this same area, see if you can
see another grapple hook for a 'Rich'
Bond secret.
Explore the area, killing any guards who get in your way. Be
sure to visit the top of the largest tower to collect the sniper
gun. Now proceed through the security door and sneak or battle
your way up the stairs to the patio doors to watch the short
cut scene.
Welcome to the party. Don't be intimidated by the bouncers,
just walk down the corridor, past the beefcake, through the
double doors to the main party area and enjoy the cut scene.
Follow the balcony all the way round, past the windows to where
Drake made his heart-warming speech and then down the stairs
in order to mingle. Getting your 'Q' gadgets is simply a case
of approaching the one and only waiter and pressing the action/use
key. Use the cigarette 'Felix' lighter to take the photos as
requested.
*Problem Point* As described in the
hints, you must approach the subject and get them to look at
you in order to take the required close up head shot. If you
take a successful snap you will get a countdown message e.g. "5
subjects remaining". For some unknown reason, I found
things easier if the first photo subject is the blond in the
short black dress. One of the women has a suspicious similarity
to Halle Berry.
Now you can go back up the stairs and through the double doors
where Drake gave his welcome. Enter the library and enjoy the
cut scene, the snog and the double-entendres. Up the spiral
staircase, through the double doors and into the artefact/gallery
room with the guards. Sod stealth, you could do with some weaponry.
You should be able to drop all the guards using your dart pen
or electric stunner. Arm yourself with anything they donate.
Follow the corridor to the red gallery with the walkable beams,
fireplace and guard. Lose the guard because your Q-Specs (in
x-ray mode) will reveal something behind the picture to the
left of the fireplace. How do you get behind the picture? Some
sort of secret lever I would have thought. The safe is no match
for your laser watch and you now have the documents requested
by 'M' and another 'Rich'
Bond secret.
The voice of 'M' incidentally is quite a reasonable impersonation
of Judi Dench and Bond is not far the relaxing sound of Pierce
Brosnan. As for 'Q', well, John Cleese is John Cleese and that
will never change. Perhaps they should have tried to do a Desmond
Llewlyn?
Continue in a linear fashion to the balcony overlooking the
meeting and move close enough to trigger the cut scene. Relieve
your stress with a gung-ho gun battle, making your way downstairs
and through the bookshelf door to the stone steps.
No problems here. Laser watch the padlock for equipment boost,
kill the guards and thank them for better weaponry. Flick the
switch to give power to the cable car, and be sure to check
the crates before entering the cable car, there's ammo and
an essential rocket launcher. This will come in handy in 27.3
seconds from now. Enter the cable car and nudge the switch.
Just when you were enjoying the view, the cable car stops and
is ambushed. Looking back up to the cable station, there are
two guards firing at you. It's a good idea to send them on
their way as you hear the sound of an incoming chopper. The
chopper can be easily dispatched with 2 or 3 direct rocket
hits, but the problem is getting a good clear shot. It's easily
heard but hard to be seen, so keep looking out of all windows
until you catch sight of it. Once you know where it is, try
to estimate where it is heading for when it goes out of view.
Allow for the launch/impact delay when firing rockets, in other
words, the closer the target is, the more likely you are to
hit it. If you missed collecting the rocket launcher, the chopper
can be brought down by conventional fire if you work hard enough.
The chopper takes a skydive and you take a cut scene. Double-entendre
time again.
Game Walkthrough by Mr. Mike Smith. Thanks
to 'Arsetound', 'Pregaming' and 'Gameguru' for the encouragement
and help. Additional Bond moves and secrets are credited
to 'Rich'.
Additional Updates by [OO9].
Revision 2.8
Download the complete
walkthrough here. 
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