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  Nightfire PC Commands  


~The First Israel 007 Site~


Nightfire commands are used for changing different environments of the game or changing how a player relates to a game. They are split into two types in the game, Command Variables (cvars) and Command Functions. Command Functions are commands that generally operate as on or off switches and Command Variables work as varying the scale of the command, for example mouse sensitivity could be 1.5, 1.6 or 0.5. The higher the number the greater the sensitivity of the mouse is.

All the Nightfire commands below have been split into sections with both Functions and Variables mixed together, so if you are looking for something particular, it should be easier to find. Some commands only work in the single player game for Nightfire, where as other commands will work for both single and multiplayer games. You can use these commands either by typing them into the console and or load them via the Nightfire .cfg files.

Nightfire was built on the Half Life engine so the majority of the commands where used again for the Nightfire game engine. Some commands however where left over so may not work.

Nightfire commands compiled by [OO9] and 'OS007bond007. Last updated 07/05/06

Camera | Environment | Graphics | Information |
Keyboard, Mouse and Joystick | Miscellaneous | Server | Skill | Cheats

  Nightfire PC Miscellaneous Commands  

HO = Server Host usage only
HC = Client and Host usage

These are the remainder of the Nightfire Commands that did not fit into the other sections. They are split into two sections, Nightfire Functions and Nightfire Variables.


  Function Commands  


Alias HC Usage Alias "command or another alias" "alias name". Assigns an alias name to a command or another alias so that it can be bound to a key using the bind command.
Autosave HO Usage autosave. Auto saves game with the name autosave.sav in the ..\Gearbox Software\Nightfire\bond\SAVE folder. Single player games only. Nightfire does this automatically a new level starts or a trigger point is reached.
Bind HC Usage bind [Key] "command" or "Alias". Binds a key to a chosen command or a pre made Alias.
CL_GameSuccess HC Usage cl_gamesuccess. Loads the "Loading Screen" for starting a new map.
CL_MainMenu HC Usage cl_mainmenu. Default Key ESCAPE (Esc). Loads the escape menu for single or multiplayer.
CL_QuitToFrontEnd HC Usage cl_quittofrontend. Quits the game and returns you to the Main Menu.
CL_QuitToMenu HC Usage cl_quittomenu. Quits the game and loads the single player Load Game screen.
echo HC Usage echo [words here]. Prints words to screen if developer is switched on.
exec HC Usage exec [filename]. Executes a script file. E.g. exec autoexec.cfg.
Host_AutoSave HO See Autosave
Host_Loadgame HO See Loadgame
Host_Quit HO See Quit
Host_Savegame HO See Savegame
impulse HO Usage impulse [number]. Special variables/actions performed dependent on argument. Range 0 - 255, but only a few used in Nightfire.
loadgame HO Usage loadgame "saved game name". Loads save game name of choice from the ..\Gearbox Software\Nightfire\bond\SAVE folder. Single player games only.
music HC Usage music [play] [stop] [stopall] [pauseall] [resumeall] [updatevolume] [status]. Depending on the command after music changes/plays/shows the in game music.
PlayMovie HC Usage playmovie [movie name]. Plays .avi files from the Nightfire\bond\movies folder. Try GBX_logo and m6_glasselevator.
Quit HC Usage quit. Exits Nightfire completely.
Savegame HO Usage savegame "save game name". Saves game to the ..\Gearbox Software\Nightfire\bond\SAVE folder. Single player games only.
SV_New ?
SV_SendEnts ?
SV_Spawn ?
unbind HC Usage unbind [key]. Unbinds a single key that has been bound using the bind command.
unbindall HC Usage unbindall. Unbinds all keys.
wait HC Usage wait. Creates a 1 tick delay.

  Variable Commands  


cl_fixtimerate   Usage cl_fixtimerate "7.5". ?
com_filewarning   Usage com_filewarning "1" on "0" off. ?
con_fastmode   Usage con_fastmode "1" on "0" off. ?
con_togglebools   Usage con_togglebools "1" on "0" off. ?
con_trace   Usage con_trace "1" on "0" off. ?
developer HC Usage developer "1" on "0" off "2" verbose. If on, displays echo messages and game status messages on screen. Set to 2 runs a check on the game script.


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